![]() ![]() Bigby tells Georgie to leave her alone, to which she shows appreciation for. ![]() When Bigby and Vivian enter the Pudding & Pie, Georgie is angrily watching Nerissa pole dance and berating her for her terrible performance. They used to call me "the little mermaid". Unlike the Season 1 finale of The Walking Dead, Wolf leaves a lot of smart, intriguing questions on the table, and it’s up to perceptive players to fill in the gap.You're trying to place me. It’s tough to talk about while remaining vague, but let’s just say that many of Wolf’s noir influences have never been more apparent. This final episode, especially the final scene, leaves a much-appreciated ambiguity over the entire series. The horror of finally facing off against Bloody Mary, the magic of watching Bigby fall back on his fairytale roots, the drama of having your choices judged by the citizens of Fabletown, and the overall air of noir that’s hovered over the series since its opening credits all jive together wonderfully. Seeing as how she’s been a major character and plot point since the beginning, having her relegated to a single, albeit meaty scene left me feeling a bit disappointed.Įpisode 5 manages to cram many different storytelling genres into its 90-minute duration, but each of them gets enough breathing room to feel like Telltale had an important reason to include it. The only disappointment on this front comes from Snow White, or the lack thereof. Georgie, the Crooked Man, and Nerissa specifically get a welcome dose of added dimension. Most of the side characters, good, bad, and glamoured, get just enough time in Cry Wolf for a satisfying conclusion. Whether he’s the righteous sheriff, fairytale monster, or something in between, Telltale empowers us to make this Bigby our Bigby, and by extension, this story is our story in a way that most adventure games can't manage. Cry Wolf also does an excellent job of letting us paint Bigby Wolf in whatever shade of gray we choose. The combination of frantic Quick Time Events and branching dialogue trees with legitimate consequences make the actual act of playing Wolf Among Us a more active experience than a simple choose-your-own adventure story. As I picked who to attack first in that initial brawl, or to focus on during an exhilarating car chase, I could feel the weight of every tense character relationship and tough decision I'd made since Episode 1 behind me. Cry Wolf is drenched in action, but instead of just titillating, the violence is there to allow us and Bigby to come to terms with our decisions from throughout the whole season. This episode begins with a bang, with Bigby surrounded by the Crooked Man and his nightmarish posse. It embraces the series’ many storytelling genres, and left me going over specific scenes and actions in my head long into the night. It pays special attention to rewarding those of us who’ve kept note of minor details, characters, and events since Episode 1 last year. While it leaves a hint of ambiguity to keep some mystery in the world of Fabletown, Cry Wolf ties a ribbon around the entire series in expert fashion. Watching the credits roll on Cry Wolf, the fifth and final episode of Telltale’s The Wolf Among Us, felt like waking up from a violent dream filled with satisfying answers.
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